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Monday, November 29, 2010

Aliens

Written by: James Cameron (story & screenplay), David Giler (story), Walter Hill (story), Dan O'Bannon (characters), Ronald Shusett (characters).

Imdb page.

Main characters:

Ellen Ripley
Rebecca "Newt" Jorden
Cpl. Dwayne Hicks
Bishop
Carter Burke
Pvt. Hudson
Lt. Gorman
Pvt. Vasquez
Sgt. Apone
Pvt. Drake
Pvt. Frost
Cpl. Ferro
Pvt. Spunkmeyer
Cpl. Dietrich
Pvt. Crowe
Pvt. Wierzbowski

*Note - This breakdown was done with the Special Edition, it contains extra footage not in the theatrical release.

EXT. SPACE/INT. LIFE BOAT - The life boat drifts through space. RIPLEY and JONESY the cat, asleep in a cryogenic chamber, are found by salvagers.

INT. SPACE STATION - Ripley rests in the station's sick bay. CARTER BURKE brings her Jonesy, tells her he's from "the company". He informs her that she was asleep for 57 years. Chest burster starts to pop out of Ripley.

INT. SPACE STATION - Ripley wakes from the nightmare. She doesn't want to sleep anymore.

INT. FALSE PARK - Burke wants to prep Ripley for her inquest but she's only interested in hearing about her daughter. Burke informs her that her daughter died from old age and had no children.

INT. INQUEST ROOM - Ripley fails to convince the inquest that an alien being was the cause of the death of her crew and the reason why she blew up the company's ship. Ripley is worried that there are still eggs in the derelict ship on that planet and that someone will get infected and bring an alien back to earth. She's told that there have been settler families on that planet for years and they've never seen an aliens. She is denied flight status.

EXT./INT. HADLEY'S HOPE/EXT. ALIEN DERELICT SHIP/INT. LAND ROVER - NEWT'S family (her, her father, mother, and brother) arrive at the point specified by the company back on Earth, finding the derelict space-craft from Alien. Newt and her brother are left behind in the rover as her mother and father go to investigate. They return a long while later with a face-hugger attached to her father's face.

INT. RIPLEY'S APARTMENT - Burke and LT. GORMAN tell Ripley that they've lost contact with the settlers. They try to recruit her to go along with a team of marines as a consultant. They'll give her back her flight status if she goes. Ripley refuses.

INT. RIPLEY'S APARTMENT -  Ripley wakes from another nightmare. She calls Burke to make sure they're heading out there to destroy the aliens, not to bring them back to Earth for study. Burke gives his word. Ripley says she is in.


INT. SULACO LOCKER ROOM - A look through the empty space-craft, the Sulaco. In the locker-room Ripley, Burke, and the marines wake from hyper-sleep.

INT. MESS HALL - Ripley isn't impressed by the marines' joking around - they're not taking this seriously enough. The marines aren't impressed by the new Lt. not eating with them. Ripley discovers that BISHOP is an android and warns him to stay away from her.

INT. HANGAR BAY - The Lt. briefs the marines. He doesn't know which marine is which. Ripley fails to get across how dangerous the aliens are, the marines are too cocky.

INT. HANGAR BAY - The marines prep for the drop to the planet. Ripley doesn't like feeling useless so she volunteers to do some work with a loader.

INT. ARMORY/INT. ARMOURED PERSONNEL CARRIER/INT. DROP-SHIP - They drop from the Sulaco to the surface of the planet. Learn that this is only the second actual combat drop for the Lt. The marines are not thrilled by this news.

EXT. HADLEY'S HOPE - The drop-ship circles the settlement, no sign of life. They touch down, the APC rolls out. The marines hit the ground, move through the settlement, enter the main buildings.

INT. HALLWAYS - No signs of life but they find the aftermath of a battle - small arms fire and debris from small explosions. Motion trackers give a false hamster alarm. Find holes burned in the floors - "acid for blood" - Ripley's aliens do indeed exist. The Lt. feels that the area is secure, Ripley disagrees.

INT. HALLWAYS/INT. SICK BAY - Ripley, Burke, Bishop and the Lt. join the marines inside. No bodies have been found. They find face-huggers in specimen tubes. Movement on the motion-detectors - they find Newt living in the ventilation shafts.

INT. OPERATIONS - Lt. Gorman tries to interrogate Newt, gets nowhere. Ripley gets Newt to talk. PVT. HUDSON uses the computers to search for the colonists' personal data transmitters. Newt warns Ripley that the marines won't make any difference.

INT. MED LAB - Bishop is fascinated by the dead face-hugger he's examining.

INT. OPS - Hudson finds the location of the settlers.

INT. APC/EXT./INT. ATMOSPHERIC PROCESSING PLANT - The marines move in. Ripley, Lt. Gorman, Burke and Newt watch on monitors in the APC. The Lt. directs the marines. They encounter something Ripley hasn't sen before - the aliens are adapting the plant into a hive environment. Ripley realizes the marines' ammo will puncture the plant's cooling system - Burke advises loss of the cooling system will result in a nuclear explosion. The Lt. has SGT. APONE collect ammo, that they can only use small arms and flame units in there, but doesn't explain why. PVTs VASQUEZ and DRAKE secretly reload with regular ammo.

The marines find the colonists cocooned into the hive's walls. They find one COLONIST still alive, she begs them to kill her. A chest-burster bursts out of the colonist. The Sgt. flames the chest-burster. Aliens detach from the walls and attack the marines, all hell breaks loose. Vasquez and Drake open fire. The Lt. panics and becomes useless as marines die. Ripley drives the APCGorman gets hit by falling cases and knocked out. Hicks has to stop Vasquez from killing Gorman. They go over options - Ripley suggests returning to orbit and nuking the site. Burke objects but Hicks, now in charge, agrees with her.

EXT. HADLEY'S HOPE/INT. DROP-SHIP - They call in the drop-ship. But there's an alien on board which causes the drop-ship to crash. Newt suggests they get inside before night falls.

INT. OPS - They go over the weapons they managed to salvage, including four remote sentry guns. Hicks reveals that a rescue won't come until seventeen days after they've been declared overdue. Ripley takes charge, tells Hudson to call up a floor plan showing all the ways into Ops.

INT. OPS - Ripley forms a plan to set up a defense. Sentry guns are set and tested, doors welded, etc... Hicks gives Ripley a locator wrist device so he can find her if they get separated.

INT. MED LAB - Ripley puts Newt to bed. She gives Newt the locator device.

INT. MED LAB - Ripley, Bishop, Vasquez and Hudson speculate as to where the alien eggs are coming from - there must be a queen. Ripley wants the specimens destroyed Bishop says Burke gave instructions to transport the specimens back to Earth.

INT. OPS - Ripley confronts Burke. She found out that Burke is the one who ordered the colonists to investigate the alien derelict ship without giving them any warning.

INT. OPS - The aliens attack. The barricades and sentry guns barely hold them off.

INT. OPS - Bishop points out that the processing plant is emergency venting - it's cooling system was damaged earlier. It will go nuclear in four hours. Bishop volunteers to go out to the settlement's satellite uplink to manually patch in so he can call down the reserve drop-ship.

INT. CONDUIT - Bishop starts to crawl through the conduit to the uplink assembly.

INT. OPS - The aliens attack from a different direction. The second pair of sentry guns just barely holds them off. Hicks sends Hudson and Vasquez to walk the perimeter. Hicks shows Ripley his rifle.

INT. CONDUIT - Bishop crawls along.

INT. OPS - Hicks gives Ripley instructions in how to use the gun.

INT. MED LAB - Lt. Gorman is awake. Ripley goes to sleep with Newt under the bed.

EXT. UPLINK/INT. SULACO - Bishop patches into the satellite uplink. The remote drop-ship wakes up.

INT. MED LAB - Ripley wakes up, sees that the two living face-hugger specimens have been released in the room with her and Newt. Her rifle has been taken. The face-huggers attack. Ripley and Newt try to run but find they've been locked in. The glass walls are soundproof. They wave at the security camera.

INT. OPS - Burke turns off the monitor to the med lab's security camera.

INT. MED LAB - Ripley can't break the glass wall. She uses her lighter to set off the fire alarm.

INT. OPS - Hicks calls for Hudson and Vasquez to meet him at the med lab, grabs a fire extinguisher.

INT. MED LAB - One face-hugger wraps it's tail around Ripley's throat. Newt pins the second to the wall. Hudson shoots up the glass wall, Hicks smashes through. Hudson kills Newt's face-hugger. Hicks, Vasquez, and Lt Gorman kill Ripley's face-hugger. Ripley accuses Burke.

INT. OPS - Burke tries to weasel his way out of responsibility. Ripley points out that since the marines would have known that she and Newt were infected, the only way he could sneak the aliens through quarantine would be to sabotage the marines' sleep chambers. They decide to execute Burke. But the aliens cut the power. Hicks sends Hudson and Vasquez to check the corridors with motion detectors - they get strange readings.

Hudson and Vasquez return to Ops, they seal themselves in. The detectors show the aliens range to be right in the room with them, they can't figure out what they missed when sealing off entries. then Ripley remembers the ceiling is a drop-ceiling. Hicks pokes his head up, the aliens attack. They try to retreat to medical, but Burke gets there first and locks the doors. Hudson goes down fighting. They hold off the aliens as Hicks solders through the med lab door's lock.

INT. MED LAB - Burke runs into an alien.

INT. OPS - Getting through the door locks is taking too long. Newt leads them into the vent shafts.

INT. VENT SHAFTS - Newt leads the way to the landing pad. Vasquez is injured, can't move, Gorman goes back to help her. They run out of ammo, kill themselves with a grenade. The blast causes Newt to fall down past a vent turbine that Ripley and Hicks can't fit past, Newt slides down out of sight. Hicks says they can find her with the location device.

INT. HALLWAYS/INT. SEWER SYSTEM - Newt wades through the sewer system. Ripley and Hicks find her, start to cut through the hallway floor to get to her. An alien nabs Newt. Hicks and Ripley run.

INT. ELEVATOR - Hicks is injured by alien blood.

EXT. HADLEY'S HOPE - Ripley and Bishop get Hicks to the drop-ship.

INT. DROP-SHIP - Bishop pilots the drop-ship into the processing plant. Ripley loads up with guns.
She and Hicks exchange first names.

INT. PROCESSING PLANT - Ripley hunts for and finds Newt. They take a wrong turn into...

INT. THE QUEEN'S LAIR - ...a room filled with face-hugger eggs. They meet the QUEEN. Threatened by aliens, Ripley sets the eggs on fire then blows up the room with grenades. The furious Queen detaches herself from her birthing framework and comes charging after them.

INT. PROCESSING PLANT/INT. DROP-SHIP - Ripley and Newt ride the elevator up to the top to find the drop-ship gone. The Queen comes up a second elevator. The drop-ship hovers up behind them, Ripley and Newt jump on. They fly out and up into space as the processing plant explodes.

INT. HANGAR BAY - The alien Queen stowed away on the drop-ship, she climbs down and attacks. Ripley fights her off with the loading walker, finally jettisoning the Queen through an airlock into space.

INT. LOCKER ROOM - The survivors get into the hyper-sleep chambers. Ripley tells Newt it's now okay for them to dream.

Friday, November 12, 2010

The Blob (1988)

Written by: Chuck Russell, Frank Darabont
                    Based on the 1958 screenplay by Theodore Simonson, Kay Linaker (as Kay Phillips), 
                    Irvine Milgate (story)


Watch "The Blob" (1988) online.

Watch "The Blob" (1958) online.

"The Blob" (1988) imdb page.

Main characters:

Brian Flagg
Meg Penny
Paul Taylor
Scott Jeske
Sheriff Herb Geller
Deputy Bill Briggs
Fran Hewitt
Dr. Meddows
Reverend Meeker
Kevin Penny (Meg's little brother)

EXT. HIGH-SCHOOL FOOTBALL FIELD - PAUL TAYLOR is goaded by his buddy SCOTT into asking pretty cheerleader MEG PENNY out on a date.

EXT. WOODS - Town rebel BRIAN FLAGG attempts to jump a broken bridge on his motorcycle. He wipes out. He's applauded by a homeless man, CAN MAN, who is out collecting empty cans.

INT. DINER - SHERIFF HERB GELLER works up the nerve to ask the diner's owner FRAN HEWITT out on a date. She slips him a note that she gets off work at 11:00 p.m.

EXT. TOWN - Brian Flagg gets a ride into town. Sees the Sheriff, tries to hide from him. The Sheriff spots Brian anyway and tells Brian that since he's soon turning eighteen, his crimes will no longer be considered juvenile misdemeanors.

INT. AUTOBODY SHOP - Brian borrows tools to fix his bike from his friend MOSS WOODLEY. They mention snow-maker trucks parked there in the garage.

EXT. WOODS - A fireball zooms over Can Man's head, impacts near-by. Can Man grabs his small kindling axe and goes to investigate.

INT. PHARMACY - Scott goes to buy condoms. REVEREND MEEKER comes up to chat with him. Scott tells the priest and the PHARMACIST that he's buying the condoms for his pal Paul, who is too irresponsible to buy them himself. The pharmacist is not impressed.

EXT. WOODS - Can Man investigates the fireball's crash site. Sees something pulsing, pokes it with a stick. The baby blob jumps up and wraps itself around his hand.

INT. PENNY HOUSE - Meg's younger brother KEVIN PENNY and his buddy EDDIE plan on going to see a horror movie, but his mother MRS PENNY forbids it. Paul arrives to pick up Meg for their date. Kevin and Eddie head out for a sleep-over at Eddie's. Meg brings Paul in to meet her father MR PENNY, who turns out to be the pharmacist - he's not happy to see Paul.

EXT. WOODS - Brian is fixing his motorcycle, hears something. He's startled by the Can Man who crashes out of the woods, waving his kindling axe. But instead of attacking Brian with the axe he starts chopping off his own hand. The baby blob jumps the cut, moving further up Can Man's arm. When Brian tries to stop the Can Man from hacking at himself the Can Man runs off. Brian chases.

EXT. ROAD/INT. PAUL'S CAR - The car runs into the Can Man who comes running out of the woods. Brian runs out after him.  Paul blames Brian - why are you chasing this old man? They get Can Man into the car, Brian comes along to make sure Paul doesn't blame him for everything.

INT. HOSPITAL - They hustle the Can Man in, are ignored by the NURSE at first. Finally they hand over the Can Man. Paul is given a bunch of forms to fill out. Meg notices when rebel Brian tries to comfort Can Man. Brian leaves - he knows that none of the adults are going to care about their explanations.

INT. HOSPITAL - Later. Paul is still filling out forms. Goes in search of soda. Notices that the blanket covering Can Man is moving in a weird way. Investigates, see that Can Man's neck and face are distorted. Gets a DOCTOR. They pull back the blanket - Can Man's body has been dissolved. Paul runs to the doctor's office, calls the Sheriff's office. In the reception area, Meg wonders what's keeping Paul. In the doctor's office, Paul tells the Sheriff on the phone about Can Man and that Brian was involved. The Blob, bigger now that it's eaten Can Man, attacks Paul. Meg hears Paul's scream, runs in to see Paul being eaten. She grabs Paul's arm to help him but the arm pulls off. Meg stumbles back, hits her head and passes out.

EXT. HOSPITAL - Meg's parents take her home, not listening to her. The Sheriff doesn't listen either, he thinks Meg is hysterical. Brian is brought around in the back of a police car.

EXT. WOODS/INT. SCOTT'S CAR - Scott puts the moves on his date. The Blob noms them both.

INT. PENNY HOUSE - Meg overhears her father blaming Brian. She fakes taking a sleeping pill and sneaks out.

EXT. WOODS - The Blob oozes into a storm drain - it's now in the town's sewer system.

INT. SHERIFF'S STATION - The Sheriff and DEPUTY BILL BRIGGS are getting nowhere in their interrogation of Brian. They have to let him go.

EXT. SHERIFF'S STATION/INT. DINER - Meg catches up with Brian, she wants to talk to him. He's not interested, heads into the diner to get something to eat. Meg comes in after him, she needs his help - nobody will believe her story. Brian doesn't believe her either. Meg storms off, telling Brian he's just like everyone else. Brian calls her back and gives her half of his sandwich.

EXT. TOWN/INT. SHERIFF'S STATION - Deputy Briggs radios in from his patrol car, wondering if he should search the woods. The Sheriff tells him to keep patrolling the town, they'll wait until daylight to search the woods. The Sheriff remembers the note from Fran saying she'll get off at 11:00 p.m. He exits, concerned about her.



EXT. TOWN - The Blob covers the phone booth. Fran sees the Sheriff being digested by the Blob. The Blob bursts in.

INT. DINER - Meg and Brian leave the freezer, make their way out of the diner.

EXT. DINER - Reverend Meeker hears strange Blob noises. Sees the Blob oozing into a storm drain.

INT. DINER - The Reverend investigates the destroyed diner. He finds the Blob crystals in the freezer, puts them into a seal-top jar.

INT. SHERIFF'S STATION - Meg and Brian enter, looking for the Sheriff or Deputy. The ON-CALL LADY hasn't been able to raise either of them. Last she heard the Deputy was out near where Brian found Can Man.

EXT. WOODS - Brian and Meg find the Deputy's deserted car. They head into the woods. They hear strange noises, see strange lights, a wind kicks up. They run into a bunch of SOLDIERS in hazmat suits - the ruckus was caused by their helicopter over the crash site. Kindly DR MEDDOWS has the soldiers lower their guns - finally someone who will listen.

EXT. WOODS - Medics question them about their health. Brian breaks free to demand answers from Dr Meddows. Meddows explains they're a government-sanctioned bio-containment team. The Deputy is there working with the soldiers. Dr Meddows explains that the crash site was caused by a meteorite which might have brought a germ. Brian tells him the germ is "the biggest son of a bitch you've ever seen."

INT. MOVIE THEATRE - Meg's little brother Kevin and his pal Eddie are watching the slasher movie Mrs Penny forbid Kevin from seeing. A MOVIE PATRON keeps talking out loud.

INT PROJECTIONIST'S BOOTH - The PROJECTIONIST checks to see why the air conditioning isn't working. The Blob attacks. Another THEATRE EMPLOYEE, looking for the projectionist, is also attacked.

EXT. WOODS - Dr Meddows thanks Meg and Brian for their information. But then they're forced into a truck to head to town for quarantine.

INT. TRUCK - Brian tries to convince Meg to hop out of the truck with him. She refuses, she has to go back to town for her family. She accuses Brian of only looking out for himself. Brian busts open the back door and jumps.

EXT. TOWN - Soldiers herd the town-folk. Meg returns to her family, learns Kevin must have gone to that movie. Meg's father runs interference with a soldier so Meg can slip away.

INT. MOVIE THEATRE/EXT. ALLEYWAY - The Blob attacks the movie-watching crowd. Meg pushes in against the fleeing crowd, finds Kevin and Eddie. Blocked from the front doors by the Blob, they run out the back into a dead-end alley. They head down a manhole and begin to wade through the sewers.

EXT. WOODS - Brian has returned to get his motorcycle. Hiding, he sees a man-made satellite pulled from the impact site. Overhears that Dr Meddows created the Blob as a bio-weapon. Meddows is sure the Blob can be contained. Says the town folk are expendable. Brian overhears a radio call from soldiers in town that the Blob was spotted going down into the sewers after Meg, Kevin, and Eddie. Brian is noticed, he escapes by jumping his back over that broken bridge where he failed earlier. He finds a sewage culvert big enough to fight his motorcycle.

EXT. TOWN - Meddows arrives in town to coordinate a plan to trap the Blob in the sewers by shutting down certain valves - which will trap Meg and Kevin and Eddie down there with it.

INT. SEWERS - Meg, Kevin, and Eddie wade through the sewers. Soldiers move through the sewers in their way to shut the valves. Meg, Kevin, and Eddie are attacked. They climb pipes to get up to a storm drain. Eddie is killed. Meg gets Kevin through the grate but she can't fit. The soldiers find them, the Blob attacks them instead. Using the distraction, Meg jumps back down into the water. two of the three soldiers are killed. Meg tries to climb a ramp but it's too slippery. Just as the Blob is about to grab her Brian appears at the top of the ramp and pulls Meg up onto his motorcycle. The motorcycle gets wrecked during the chase. On foot, they run into the remaining soldier. They find a ladder leading up but Dr Meddows orders the manhole closed and a truck parked on top of it. The Blob is coming. Brian uses the soldier's r.p.g. to blow the truck off the manhole. They climb up.

EXT. TOWN - Brian snatches a gun, targets Meddows. A stand-off with soldiers. Brian tries to get the Deputy to listen to him s he explains what the Blob really is. Meddows grabs a gun to kill Brian but the Blob drags him down the manhole. The soldiers shoot at, then drop a satchel charge down the manhole. This just angers the Blob which smashes up through the street and starts gobbling people. The Reverend, preaching, is set on fire by a flame-thrower explosion. While putting him out Meg discovers the Blob doesn't like the cold of the extinguisher. Everyone retreats into the town hall.

INT. TOWN HALL - Everyone barricades the doors. Meg uses the extinguisher to keep Blob tentacles from slithering in under the doors.

EXT. AUTOBODY SHOP - Brian rams a snow-maker truck out through the roll-up door.

INT. TOWN HALL - Another extinguisher is found as Meg's runs dry.

EXT. TOWN - Brian rams the snow-maker truck through the soldiers' barricade of parked cars.

INT. TOWN HALL - The Reverend is ranting. The second extinguisher runs dry. The Deputy gets snatched by the Blob.

EXT. TOWN - Brian arrives at the town hall. He blasts the Blob with the snow-maker. He tries to ram the Blob with the truck's snow-plow but the truck is over-turned and breaks in half - the can with Brian in it goes one way, the snow-maker container goes the other. Meg sees that Brian's half of the truck is being covered by the Blob. She grabs a satchel charge and a gun. She gets on top of the snow-maker part of the truck, lures the Blob to her by shooting it, then sets the satchel charge. But as she jumps off her boot gets stuck. Brian frees himself from the truck's cab, runs over and frees Meg, they run clear. The satchel explodes, shooting snow everywhere. The Blob freezers into crystal form. Moss suggests they get a dump-truck and gather up the crystals so they can dump them in "the ice-house" before dawn.

EXT. FIELDS/INT. TENT - The fire-scarred Reverend preaches the Doomsday in a revival-style tent. He still has those couple of Blob crystals from the diner in the jar, and he's looking forward to releasing them.

Sunday, November 7, 2010

Monsters Inc.

Written by: Pete Docter (story), Jill Culton (story), Jeff Pidgeon (story), Ralph Eggleston (story), Andrew Stanton (screenplay), Daniel Gerson (screenplay), Robert Baird (additional screenplay material), Rhett Reese (additional screenplay material), Johnathan Roberts (additional screenplay material).

Pixar Studios home-page.


Main characters:

James P. "Sulley" Sullivan
Mike Wazowski
Boo/Mary
Randall Boggs
Henry J. Waternoose
Celia
Roz
Fungus (Randall's sidekick)

MONSTER TRAINING ROOM - A STUDENT MONSTER fails miserably at a child-scaring test. The C.E.O. of Monsters Inc., MR. WATERNOOSE, enters and explains why they need to scare children - they collect the screams of children to power the city. And nobody is better at scaring kids than James P. "Sulley" Sullivan.

MIKE AND SULLEY'S APARTMENT - MIKE WIZOWSKI runs SULLY through his morning work-out, part physical work-out, part scare work-out. They're confident they're going to set the all-time scare-record today.

MONSTROPOLIS - The guys have to walk to work. Since there's a power shortage they can't take Mike's car. They pass a wide variety of monsters all starting their day.

MONSTERS INC. FOYER - In the building's entrance area they meet Mike's fiancee, the company's receptionist, CELIA. Sulley is the object of hero-worship by JANITORS.

LOCKER-ROOM - Getting ready for their shift. Mike talks about how he's going to propose to Celia. Mocked by RANDALL BOGGS, their main competition in the company for the scare record.

THE SCARE FLOOR - The various monsters commence their work day. We see how the operation works - closet doors are lowered to stands. The scare-monsters go through the doors which lead to the bedrooms of sleeping children around the world. They gather the screams of the children in a machine. Sulley rocks the all-time record.

A monster returns from a closet door not knowing that he has a child's sock stuck on his back. The monster's partner freaks out and calls out a "23-19!". A hazmat-suit suit wearing team from the CDA (Child Detection Agency) comes storming in from every direction - children, and children's items, are feared by the monsters' world as toxic. The monster is quarantined and his fur is all shaved off, the sock detonated.

FOYER - At the end of the day Mike is about to head out with Celia to take her out to dinner where he can propose. But he's stopped by the accounting department's ROZ who reminds Mike that she needs Mike's paperwork for the day. Sulley covers for Mike and says he'll do the paperwork.

THE SCARE FLOOR - On his way to do the paperwork Sulley notices a single child's door is still out on the scare floor. He looks in the door, sees nothing. But when he comes out he finds the child, a little girl named BOO, has followed him out. Sulley freaks and tries to get rid of her. He fails.

HARRYHAUSEN'S RESTAURANT - Mike is about to propose to Celia when Sulley shows up, looking for help. He's brought Boo in a bag. Boo escapes, causing pandemonium. Mike and Sulley just manage to evade the C.D.A. but Celia get caught.

MIKE AND SULLEY'S APARTMENT - Terrified by the tiny girl, the monsters come up with and discard plans about what they should do with this human child. Boo yawns.

SULLEY'S BEDROOM - Sulley makes up a pet bed for Boo but she's taken over his own bed. She's scared to go to sleep because of the closet. She shows Sulley a picture of Randall that she drew - Randall is her particular closet monster. Sulley stays with her until she falls asleep.

MIKE AND SULLEY'S APARTMENT - Mike is still trying to come up with plans to get rid of their little problem. Sulley thinks maybe Boo isn't entirely awful, she's even kind of cute. Mike is less than convinced. Sulley notices the fabric of the back of a chair, plus some odds and ends around the apartment - he comes up with a plan to get Boo back to her door.

FOYER - They work the plan - they've made a little monster outfit for Boo. They bring her inside to find the place crawling with C.D.A. agents. Boo sneaks away and goes right up to Mr. Waternoose. Sulley feeds Mike's cynicism by being a horrible liar.

LOCKER ROOM/ACCOUNTING AREA - While Mike goes off to get the paperwork on Boo's door Sulley takes Boo for a potty break. Sulley and Boo end up playing hide-and-seek - Sulley is getting to like the little girl. Mike fails to get the paperwork from Roz.

Mike, Sulley, and Boo, hiding in a bathroom stall, overhear Randall talking with his side-kick FUNGUS. Randall is the reason Boo's door was out, and he wants that kid back.

THE SCARE FLOOR - Sulley gets Boo to the Scare Floor, but finds that Mike has the wrong door. Mike doesn't care, just toss the kid in and let's be done with it.

HALLWAYS - Randall sees in a newspaper photo from the Harryhausen restaurant that Mike was there - Mike must have the kid. Randall corners Mike and threatens him into making sure Boo gets back through her proper door.

Meanwhile Boo has gotten away from them. Sulley thinks Boo got caught in the trash and watches in horror as the building's trash compactor smashes the trash. The find Boo with a bunch of other monster children. When they grab her Boo laughs, causing a fluctuation in the power grid - a child's laugh effects the monster world's power just like their screams.

THE SCARE FLOOR - Mike has the right door this time. But he lets it slip that Randall knows they have Boo and got them the right door. Sulley is suspicious and doesn't want to send Boo through. Mike runs through the door to demonstrate that it's safe and is ambushed and captured by Randall in Boo's bedroom. Sulley and Boo hide as Randall carts Mike away.

HALLWAYS/SECRET ROOM - Sulley and Boo lose Randall at a dead end. Boo finds a lever that opens a secret door. They find Randall and Fungus in a secret room, hooking Mike up to a machine they call the Scream Extractor - works like the usual scream processing machines on the scare floor, but in a much more drastic fashion, possibly harming or killing the children that get strapped into it. Randall exits. Sulley rescues Mike from the machine, leaving Fungus strapped in the chair.

MONSTER TRAINING ROOM - Another child-scaring class is in session. Sulley keeps trying to tell Mr. Waternoose about Randall's Scream Extractor plan, but Mr. Waternoose keeps insisting that Sulley show the student monsters how it's done - so Sulley roars at the dummy child, scaring Boo. Boo runs away from him. The monster students gone, Mr. Waternoose reveals that he's in on the Scream Extractor plan. He sends Mike and Sulley through a door, banishing them, then destroys the door. He takes Boo away.

SNOWY MOUNTAIN/CAVE - They're met by the ABOMINABLE SNOWMAN who is another banished monster. Sulley is desperate to get back but Mike has had enough - they've lost everything on account of a human child. The duo split. Sulley rides an ad-hoc sleigh down the mountain to find a closet door in the village below.

SECRET ROOM - Sulley rescues Boo from the Scream Extractor, fights Randall. Mike returns to help.

HALLWAYS/THE SCARE FLOOR - On the run, they're slowed by an angry Celia who wants to know what the heck is going on. But just as Randall is about to catch up with them they're aided by Celia who announces that Randall just set the new scare record - Randall is slowed by all the monsters rushing up to congratulate him.

DOOR WAREHOUSE - The chase continues into the door warehouse where all the millions of doors of all the children of the world are stored. As they fight off Randall they search for Boo's door. Boo helps fight off Randall - she's no longer scared of her own personal monster. They send Randall through a door, the door is destroyed - Randall is banished.

MONSTER TRAINING ROOM - They trick Mr. Waternoose into admitting his plan into the cameras of the training room. He's taken away by the C.D.A. The head of the C.D.A. is revealed to be Roz.

THE SCARE FLOOR - Mike and Sulley say good-bye to Boo and take her home through her proper door. Boo's door is sent through the chipper.

THE LAUGH FLOOR - Boo's laughter gave the monsters the idea that a child's laughter is a more powerful source of energy than their screams. So the floor has been changed - instead of scaring children the monsters now go through the doors and make them laugh. Mike is the new star. Sulley is bummed and misses Boo.

Mike reveals that he put Boo's door back together piece by piece. Now all they need is the final piece that Sulley has been holding on to as a souvenir. Sulley is reunited with Boo.